first commit

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2025-07-20 10:34:21 +02:00
commit a5634c4619
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characters/samus/samus.tscn Normal file
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[gd_scene load_steps=15 format=3 uid="uid://b6cat7mj1lmpb"]
[ext_resource type="PackedScene" uid="uid://cene38uaq3y64" path="res://characters/samus/samus.glb" id="1_3tb66"]
[ext_resource type="Script" uid="uid://byrirmtjstdx6" path="res://characters/samus/samus.gd" id="2_1vd4e"]
[ext_resource type="Script" uid="uid://bd046eokvcnu2" path="res://addons/phantom_camera/scripts/phantom_camera_host/phantom_camera_host.gd" id="2_gqrom"]
[ext_resource type="Script" uid="uid://csjccrhj5wnx7" path="res://addons/phantom_camera/scripts/phantom_camera/phantom_camera_3d.gd" id="3_3tb1x"]
[ext_resource type="Script" uid="uid://8umksf8e80fw" path="res://addons/phantom_camera/scripts/resources/tween_resource.gd" id="4_1vd4e"]
[ext_resource type="Script" uid="uid://b8hhnqsugykly" path="res://addons/phantom_camera/scripts/resources/camera_3d_resource.gd" id="5_3tb1x"]
[ext_resource type="Script" uid="uid://dohyq145fqsdy" path="res://scripts/characters/samus/idle.gd" id="7_6gxik"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_wkxnt"]
radius = 0.410222
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_3u6of"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_gqrom"]
animation = &"standing_idle "
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3tb1x"]
animation = &"walking "
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_1vd4e"]
graph_offset = Vector2(-420.994, -37.8418)
nodes/Blend2/node = SubResource("AnimationNodeBlend2_3u6of")
nodes/Blend2/position = Vector2(100, 100)
nodes/idle/node = SubResource("AnimationNodeAnimation_gqrom")
nodes/idle/position = Vector2(-140, 40)
nodes/walk/node = SubResource("AnimationNodeAnimation_3tb1x")
nodes/walk/position = Vector2(-140, 220)
node_connections = [&"Blend2", 0, &"idle", &"Blend2", 1, &"walk", &"output", 0, &"Blend2"]
[sub_resource type="Resource" id="Resource_6gxik"]
script = ExtResource("4_1vd4e")
duration = 1.0
transition = 0
ease = 2
[sub_resource type="Resource" id="Resource_1vd4e"]
script = ExtResource("5_3tb1x")
keep_aspect = 1
cull_mask = 1048575
h_offset = 0.0
v_offset = 0.0
projection = 0
fov = 75.0
size = 1.0
frustum_offset = Vector2(0, 0)
near = 0.05
far = 4000.0
metadata/_custom_type_script = "uid://b8hhnqsugykly"
[node name="Samus" node_paths=PackedStringArray("state_machine", "move_pcam") instance=ExtResource("1_3tb66")]
script = ExtResource("2_1vd4e")
state_machine = NodePath("LimboHSM")
move_pcam = NodePath("PhantomCamera3D")
[node name="Skeleton3D" parent="Samus_Armature" index="0"]
bones/1/position = Vector3(-0.0564104, -0.0819997, -0.275536)
bones/1/rotation = Quaternion(0.532204, 0.0352717, -0.0405761, 0.844907)
bones/2/position = Vector3(-0.110015, -0.105465, -0.273875)
bones/2/rotation = Quaternion(0.212103, 0.00295528, 0.178504, 0.960802)
bones/3/position = Vector3(-0.0262212, 0.148077, -6.29464e-08)
bones/3/rotation = Quaternion(0.820532, 0.0768203, -0.201506, -0.52936)
bones/4/rotation = Quaternion(-0.0813801, 5.54073e-08, 4.85456e-08, 0.996683)
bones/5/rotation = Quaternion(0.573798, -0.0253381, -0.00181086, 0.818603)
bones/6/rotation = Quaternion(0.217515, -1.84893e-06, -5.86377e-07, 0.976057)
bones/7/rotation = Quaternion(-0.198261, -0.0161392, -0.0196166, 0.97982)
bones/8/position = Vector3(-0.00514961, -0.108737, -0.284717)
bones/8/rotation = Quaternion(0.192436, 0.0892449, -0.229082, 0.950013)
bones/9/position = Vector3(0.0262211, 0.148077, -6.624e-08)
bones/9/rotation = Quaternion(0.722371, 0.224226, -0.101927, -0.646153)
bones/10/rotation = Quaternion(-0.261936, -2.69341e-09, -1.27318e-07, 0.965085)
bones/11/rotation = Quaternion(0.60672, 0.00900321, 0.0239919, 0.794502)
bones/12/rotation = Quaternion(0.217515, 1.83635e-06, 5.50013e-07, 0.976057)
bones/13/rotation = Quaternion(-0.158114, -0.0111925, 0.0230516, 0.987088)
bones/14/position = Vector3(-0.0330754, 0.012613, -0.078391)
bones/14/rotation = Quaternion(0.693184, -0.00310139, -0.00991227, 0.720686)
bones/15/rotation = Quaternion(0.0457954, 0.0051759, 0.0422762, 0.998043)
bones/16/rotation = Quaternion(-0.601214, 0.00402665, 0.00826362, 0.799035)
bones/17/rotation = Quaternion(0.561584, 0.0233951, -0.028791, 0.826587)
bones/19/rotation = Quaternion(-0.0712464, 0.60118, -0.774026, 0.185447)
bones/20/rotation = Quaternion(0.62182, 0.00217642, -0.174097, 0.763561)
bones/21/rotation = Quaternion(-0.180338, -0.970693, 0.051125, 0.150395)
bones/22/rotation = Quaternion(-0.174469, -3.25258e-10, -1.38881e-08, 0.984663)
bones/23/rotation = Quaternion(0.237747, 0.78362, 0.498957, -0.28365)
bones/24/rotation = Quaternion(0.0187276, -0.538211, 0.833539, 0.123248)
bones/25/rotation = Quaternion(0.627716, -0.00232292, 0.20023, 0.752247)
bones/26/rotation = Quaternion(0.0594015, 0.0899191, -0.94021, 0.323095)
[node name="CollisionShape3D" type="CollisionShape3D" parent="." index="2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("CapsuleShape3D_wkxnt")
[node name="AnimationTree" type="AnimationTree" parent="." index="3"]
tree_root = SubResource("AnimationNodeBlendTree_1vd4e")
anim_player = NodePath("../AnimationPlayer")
parameters/Blend2/blend_amount = 0.0
[node name="Camera3D" type="Camera3D" parent="." index="4"]
physics_interpolation_mode = 1
transform = Transform3D(-1, -4.50261e-08, 7.49359e-08, -1.77636e-15, 0.857167, 0.515038, -8.74228e-08, 0.515038, -0.857167, 2.84382e-07, 3.39957, -3.25295)
[node name="PhantomCameraHost" type="Node" parent="Camera3D" index="0"]
process_priority = 300
process_physics_priority = 300
script = ExtResource("2_gqrom")
[node name="PhantomCamera3D" type="Node3D" parent="." index="5" node_paths=PackedStringArray("follow_target")]
transform = Transform3D(-1, -4.50261e-08, 7.49359e-08, -1.77636e-15, 0.857167, 0.515038, -8.74228e-08, 0.515038, -0.857167, 2.84382e-07, 3.39957, -3.25295)
script = ExtResource("3_3tb1x")
follow_mode = 6
follow_target = NodePath("..")
tween_resource = SubResource("Resource_6gxik")
camera_3d_resource = SubResource("Resource_1vd4e")
follow_offset = Vector3(0, 1.445, 0)
follow_distance = 3.795
vertical_rotation_offset = 0.541052
horizontal_rotation_offset = 3.14159
spring_length = 3.795
[node name="LimboHSM" type="LimboHSM" parent="." index="6"]
[node name="Idle" type="LimboState" parent="LimboHSM" index="0" node_paths=PackedStringArray("animation_player")]
script = ExtResource("7_6gxik")
animation_player = NodePath("../../AnimationPlayer")
animation = &"standing_idle"
[node name="Walk" type="LimboState" parent="LimboHSM" index="1"]
[node name="Aim" type="LimboState" parent="LimboHSM" index="2"]
[node name="Shoot" type="LimboState" parent="LimboHSM" index="3"]