first commit
4
.editorconfig
Normal file
@@ -0,0 +1,4 @@
|
||||
root = true
|
||||
|
||||
[*]
|
||||
charset = utf-8
|
||||
2
.gitattributes
vendored
Normal file
@@ -0,0 +1,2 @@
|
||||
# Normalize EOL for all files that Git considers text files.
|
||||
* text=auto eol=lf
|
||||
4
.github/FUNDING.yml
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
# These are supported funding model platforms
|
||||
|
||||
ko_fi: cntwister
|
||||
buy_me_a_coffee: twister
|
||||
3
.gitignore
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
# Godot 4+ specific ignores
|
||||
.godot/
|
||||
/android/
|
||||
76
DocEditorSettings.md
Normal file
@@ -0,0 +1,76 @@
|
||||
# Script Spliter in Editor Settings
|
||||
Each plugin configuration parameter is documented here.
|
||||
|
||||
**Root of EditorSettings**: *plugin/script_spliter/**
|
||||
|
||||
| Setting | Description |
|
||||
| ------------ | ------------ |
|
||||
| Row | (Work on start/Managed by Plugin) Initial rows, if it is zero it will be equal to 1 |
|
||||
| Column | (Work on start/Managed by Plugin) Initial columns, if it is zero it will be equal to 1 |
|
||||
| Save Rows Columns Count on exit | Save the current columns and rows you split before exiting to open them on next startup |
|
||||
|
||||
### Behaviour
|
||||
| Setting | Description |
|
||||
| ------------ | ------------ |
|
||||
| Refresh Warnings On Save | Check on save if all scripts has new errors/warnings|
|
||||
|
||||
### Window
|
||||
| Setting | Description |
|
||||
| ------------ | ------------ |
|
||||
| Use Highlight Selected | Show fade color when focus a window|
|
||||
| Highlight Selected Color | Color of the fader when focus |
|
||||
|
||||
### Editor
|
||||
| Setting | Description |
|
||||
| ------------ | ------------ |
|
||||
| Minimap for unfocus window | Hide minimap of the script when focus another window |
|
||||
| Out Focus Color Enabled | Enable set a modulate color when focus another window |
|
||||
| Out Focus Color Value | Modulate color when focus another window |
|
||||
|
||||
### Editor/Behaviour
|
||||
| Setting | Description |
|
||||
| ------------ | ------------ |
|
||||
| Expand on focus | Enable expand when focus a split window shrunk |
|
||||
| Can expand on same focus | Force Expand if the window current focused is shrunk |
|
||||
| Smooth expand | Enable Smooth when expand the window shrunk |
|
||||
| Smooth expand time| Total time for complete expand the window shrunk|
|
||||
| Swap by double click separator button | Enable swap between windows when double click in separator button |
|
||||
|
||||
### Editor/Behaviour/Back And Forward
|
||||
| Setting | Description |
|
||||
| ------------ | ------------ |
|
||||
| Handle Back And Forward | Enable handler event of back and forward by internal function addon |
|
||||
| History Size | Max buffer size history of scripts/documents recent opened by the window split (Are stored independently by window)
|
||||
| Using As Next And Back Tab| Change Behaviour and use back and forward as next or back aviable tab |
|
||||
| Backward Key Button Path| Path of resource setting of backward key button |
|
||||
| Forward Key Button Path| Path of resource setting of forward key button |
|
||||
| Backward Mouse Button Path| Path of resource setting of backward mouse button |
|
||||
| Forward Mouse Button Path| Path of resource setting of forward mouse button |
|
||||
| Use Native Handler When There Are No More Tabs| Enable leave to godot handle the back and forward when not exist more tabs in the focused window |
|
||||
|
||||
### Editor/Split
|
||||
This section work only when you add new split/s.
|
||||
in old versions < 0.3 was more useful.
|
||||
|
||||
| Setting | Description |
|
||||
| ------------ | ------------ |
|
||||
| Reopen Last Closed Editor On Add Split | Enable open a script recent used and closed (Only for script / unless you make a request on github and change your mind)|
|
||||
| Remember Last Used Editor Buffer Size | Max last scripts for remember, maybe you want increase if you usually work with more than 4 windows |
|
||||
|
||||
|
||||
### Line
|
||||
| Setting | Description |
|
||||
| ------------ | ------------ |
|
||||
| Size | Line width |
|
||||
| Color | Color of the Line, magenta is default that mean use editor color |
|
||||
| Draggable | Allow drag the Line pressing the primary mouse button |
|
||||
| Expand by Double Click | When you press with mouse (double click) the line back to initial position |
|
||||
|
||||
### Button
|
||||
| Setting | Description |
|
||||
| ------------ | ------------ |
|
||||
| Size | Button width |
|
||||
| Modulate | Modulate Button Color |
|
||||
| Icon Path | Texture path for the button |
|
||||
#
|
||||
Script Spliter tool plugin for Community Of Godot 4, created by Twister.
|
||||
21
LICENSE
Normal file
@@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2025 Twister
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
153
README.md
Normal file
@@ -0,0 +1,153 @@
|
||||
# Script-Spliter
|
||||
Tool addon for Godot 4, this addon allow split the script editor window.
|
||||
|
||||
[](https://godotengine.org/)  
|
||||
|
||||
|
||||
## Table of contents
|
||||
|
||||
- [Preview](#preview-)
|
||||
- [News](#news-)
|
||||
- [Features](#features-)
|
||||
- [Roadmap](#roadmap)
|
||||
- [How-Work](#how-work)
|
||||
- [Know Issues](#know-issues-)
|
||||
- [Special Thanks](#special-thanks-)
|
||||
|
||||
|
||||
# Preview [↑](#table-of-contents)
|
||||
|
||||
### V0.2 Video Preview
|
||||
[](https://youtu.be/ISSu45qzWWw)
|
||||
|
||||
### V0.1 Image Preview
|
||||

|
||||
|
||||
# NEWS [↑](#table-of-contents)
|
||||
|
||||
### V0.3
|
||||
<p align="center">
|
||||
<img width="128" height="128" src="addons/script_spliter/assets/github_CodeNameTwister.png">
|
||||
</p>
|
||||
Introduction to using tabs
|
||||
|
||||
* Tabs can be dragged to another window, now you can move one document from a window split to another window split.
|
||||
* Backward and Forward has an internal function with the plugin. (Thanks to [@adancau](https://github.com/adancau))
|
||||
|
||||
>*I had initially planned to create a Notepad++ like functionality as a reference for version 0.3, but it has been decided to maintain the functionality and backward compatibility to avoid confusion for those using the plugin since version 0.1.*
|
||||
|
||||
### Drag and Drop
|
||||
You can use tabs to drag and drop into another split window to switch between editors or you can drag directly from the script list and drop into the split window.
|
||||
|
||||
### Modify Backward and Forward buttons
|
||||
You can modify the buttons by input resources in "script_spliter/io" folder,
|
||||
seen in [Backward/Forward Request](https://github.com/CodeNameTwister/Script-Spliter/issues/9#issuecomment-2917555511)
|
||||
|
||||
### Using Backward/Forward
|
||||
It is per-window history, this means that if you've navigated through three different scripts within the window, moving back will only move between those three. The same happens when moving forward, and it's not affected by any other movements you've made in another window.
|
||||
>[!TIP]
|
||||
>In editor settings you have the checkbox: "using_as_next_and_back_tab" if you want use Backward/Forward move like Back/Next Tab.
|
||||
#
|
||||
|
||||
### V0.2
|
||||
<p align="center">
|
||||
<img width="128" height="128" src="https://github.com/CodeNameTwister/Misc/blob/main/media/ico_gdsp2.png?raw=true">
|
||||
</p>
|
||||
The internal workflow has been modified, but the functionality of its predecessor version has been maintained.
|
||||
|
||||
This has been done to maintain compatibility when using shorteners like Ctrl + [1, 2, 3, 4] to change the split style, this might be broken in version 0.3, see the roadmap for details.
|
||||
|
||||
### Differences with version 0.1
|
||||
* It more closely resembles the default editor window.
|
||||
* Reduces window switching time.
|
||||
* Allows you to zoom in on all windows.
|
||||
* You may have a separate script documentation help window.
|
||||
* Some visual aspects and configurable parameters in Editor Settings.
|
||||
* More Features and Split Options.
|
||||
|
||||
>[!NOTE]
|
||||
>This plugin uses another built-in plugin created by me called [Multi Split Container](https://github.com/CodeNameTwister/Multi-Split-Container)
|
||||
|
||||
|
||||
# Features [↑](#table-of-contents)
|
||||
* Split Window of Document Files Like Script/Document Helper Window.
|
||||
* Split Two Window Horizontal/Vertical.
|
||||
* Split Three Window Horizontal/Vertical.
|
||||
* Split Four Window Squared.
|
||||
* Split Custom Window defined by you. *(using RMB context menu or Tool Menu)*
|
||||
* Plugins Setting in Editor Settings. *(In the section Plugin, you can see with advance option enabled!)*
|
||||
* Pop Script: Make Floating Script in Separate Window using RMB context menu.
|
||||
* Refresh Warnings changes in all opened windows when project is saved *(Errors/Warning Script)*
|
||||
* Reopen recently closed/changed scripts when adding a split. (Suggestion: [#5](https://github.com/CodeNameTwister/Script-Spliter/issues/5))
|
||||
* Swap between windows by double-clicking the draggable button. (Suggestion: [#8](https://github.com/CodeNameTwister/Script-Spliter/issues/8]))
|
||||
* Back and Forward between script opened by the window splited. (Suggestion: [#9](https://github.com/CodeNameTwister/Script-Spliter/issues/9]))
|
||||
* Drag and Drop tabs between windows.
|
||||
* Tabs close options using (RMB) context menu.
|
||||
|
||||
>[!WARNING]
|
||||
>Experimental Refresh Warnings *(This option can be disabled on Editor Settings)*
|
||||
|
||||
>[!NOTE]
|
||||
>In [DocEditorSettings.md](DocEditorSettings.md) you can see the description of the settings.
|
||||
|
||||
|
||||
|
||||
# ROADMAP
|
||||
* Version >= 0.2.3: ~Flying scripts; Allow split in separate windows.~
|
||||
* Version >= 0.3:
|
||||
* ~Change logo/colors: Currently the pet I use on github is placed and it is planned to change it to one more suitable for the plugin.~
|
||||
* ~Using tabs for drag and drop between windows.~ *~(WARNING! : Some features offered in previous versions may change)~*
|
||||
* Version >= 0.4: Revisit Pop Scripts Issues.
|
||||
|
||||
# How Work
|
||||
|
||||
>[!TIP]
|
||||
> Now you can add or remove split with using context menu, the popup menu appear using the RMB (Right mouse button) in the editor.
|
||||
>
|
||||
> * Use Add/Remove split if you want increase or decrease the auto split window function.
|
||||
|
||||
>[!NOTE]
|
||||
> Keep in mind, the style when appear new window (As Column or Row) depend of you configuration split style!
|
||||
>
|
||||
> *This may change in future releases.*
|
||||
|
||||
### Enable by shortcut [↑](#table-of-contents)
|
||||
* Press shortcut (**Ctrl + 1**) for set one window.
|
||||
* Press shortcut (**Ctrl + 2**) for set one split of two windows: Horizontal.
|
||||
* Press shortcut (**Ctrl + 3**) for set one split of two windows: Vertical.
|
||||
* Press shortcut (**Ctrl + 4**) for set two split of three windows: Horizontal.
|
||||
* Press shortcut (**Ctrl + 5**) for set two split of three windows: Vertical.
|
||||
* Press shortcut (**Ctrl + 6**) for set three split of four windows: Squared split.
|
||||
|
||||
### Enable by Tool Menu [↑](#table-of-contents)
|
||||
For enable the Script spliter menu go to **Project > Tools > Script Spliter**.
|
||||
|
||||

|
||||
|
||||
You can select split type and disabled, see the image.
|
||||
|
||||

|
||||
|
||||
Once activated, you'll see a draggable line like the one in the image, indicating that the plugin is active.
|
||||
|
||||
>[!IMPORTANT]
|
||||
>This section will automatically expand when you open **two scripts**.
|
||||
|
||||
The position of the line will vary depending on the selection of horizontal or vertical.
|
||||
|
||||

|
||||
|
||||
# Know Issues [↑](#table-of-contents)
|
||||
### Version 0.2.3
|
||||
The **PopScripts** (Floating Scripts)
|
||||
It still has some issues related to the editor focus, which means that if you switch scenes, some features like the search engine within the PopScript may be affected and become unresponsive.
|
||||
|
||||
# Special Thanks 📜
|
||||
This section lists users who have contributed to improving the quality of this project.
|
||||
|
||||
[@adancau](https://github.com/adancau)
|
||||
|
||||
#
|
||||
Copyrights (c) CodeNameTwister. See [LICENSE](LICENSE) for details.
|
||||
|
||||
[godot engine]: https://godotengine.org/
|
||||
21
addons/godot-git-plugin/LICENSE
Normal file
@@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2016-2023 The Godot Engine community
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
1349
addons/godot-git-plugin/THIRDPARTY.md
Normal file
12
addons/godot-git-plugin/git_plugin.gdextension
Normal file
@@ -0,0 +1,12 @@
|
||||
[configuration]
|
||||
|
||||
entry_symbol = "git_plugin_init"
|
||||
compatibility_minimum = "4.1.0"
|
||||
|
||||
[libraries]
|
||||
|
||||
macos.editor = "macos/libgit_plugin.macos.editor.universal.dylib"
|
||||
windows.editor.x86_64 = "win64/libgit_plugin.windows.editor.x86_64.dll"
|
||||
linux.editor.x86_64 = "linux/libgit_plugin.linux.editor.x86_64.so"
|
||||
linux.editor.arm64 = "linux/libgit_plugin.linux.editor.arm64.so"
|
||||
linux.editor.rv64 = ""
|
||||
1
addons/godot-git-plugin/git_plugin.gdextension.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://36b2j720125r
|
||||
7
addons/godot-git-plugin/plugin.cfg
Normal file
@@ -0,0 +1,7 @@
|
||||
[plugin]
|
||||
|
||||
name="Godot Git Plugin"
|
||||
description="This plugin lets you interact with Git without leaving the Godot editor. More information can be found at https://github.com/godotengine/godot-git-plugin/wiki"
|
||||
author="twaritwaikar"
|
||||
version="v3.1.1"
|
||||
script="godot-git-plugin.gd"
|
||||
23
addons/kenney_prototype_textures/LICENSE.txt
Normal file
@@ -0,0 +1,23 @@
|
||||
|
||||
|
||||
Prototype Textures 1.0
|
||||
|
||||
Created/distributed by Kenney (www.kenney.nl)
|
||||
Creation date: 08-04-2020
|
||||
|
||||
------------------------------
|
||||
|
||||
License: (Creative Commons Zero, CC0)
|
||||
http://creativecommons.org/publicdomain/zero/1.0/
|
||||
|
||||
This content is free to use in personal, educational and commercial projects.
|
||||
Support us by crediting Kenney or www.kenney.nl (this is not mandatory)
|
||||
|
||||
------------------------------
|
||||
|
||||
Donate: http://support.kenney.nl
|
||||
Request: http://request.kenney.nl
|
||||
Patreon: http://patreon.com/kenney/
|
||||
|
||||
Follow on Twitter for updates:
|
||||
http://twitter.com/KenneyNL
|
||||
BIN
addons/kenney_prototype_textures/dark/texture_01.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
35
addons/kenney_prototype_textures/dark/texture_01.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cc51mfc3keg8n"
|
||||
path.s3tc="res://.godot/imported/texture_01.png-60e3b3d3143b179c069dbcbff77ff160.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://addons/kenney_prototype_textures/dark/texture_01.png"
|
||||
dest_files=["res://.godot/imported/texture_01.png-60e3b3d3143b179c069dbcbff77ff160.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
BIN
addons/kenney_prototype_textures/dark/texture_02.png
Normal file
|
After Width: | Height: | Size: 1.3 KiB |
34
addons/kenney_prototype_textures/dark/texture_02.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dqd87erh4csqq"
|
||||
path="res://.godot/imported/texture_02.png-814d4f515892bb8274d285748f4a73a0.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://addons/kenney_prototype_textures/dark/texture_02.png"
|
||||
dest_files=["res://.godot/imported/texture_02.png-814d4f515892bb8274d285748f4a73a0.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
addons/kenney_prototype_textures/dark/texture_03.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
34
addons/kenney_prototype_textures/dark/texture_03.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://uap1mefe1d5h"
|
||||
path="res://.godot/imported/texture_03.png-eef45c22e5a84c5df22e7f80e41112c6.ctex"
|
||||
metadata={
|
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"vram_texture": false
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